Kaito, Stylized Male Character – Rigged & Ready for Animation (Blender)
This is a fully rigged stylized male character, built with love, flaws, and purpose.
Not perfect — but clean, expressive, and ready to work.
✅ What’s included:
- Blender File (.blend) — fully set up scene
- Game-ready mesh — quad-based topology, no Ngons
- Basic textures — hand-painted style, PNG format
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Full rig:
- IK/FK switches for arms and legs
- Deform + driver bones
- Hips, spine, feet, hand controls
- No facial rig or fingers rig (yet — but coming soon in future packs)
- FBX Export for compatibility with other software
- Organized scene — named bones, labeled controllers, easy to use
- Polycount — 57k
💡 Good for:
- Personal animation projects
- Stylized cinematic tests
- Previz / prototyping
- Indie games
- Practice with stylized characters
- Blender-based animation pipelines
⚠️ Honest notes:
This is not a AAA asset.
This is not a corporate-perfect meta-human.
This is an artist’s build — functional, expressive, light-weight, made to move.
If you're looking for a polished base to build on, animate with, or learn from — it's here.
If you're expecting a 200k-triangle photoreal beast — this ain't it.
📎 File List:
StylizedCharacter.blend
-
Textures/
(PNG) Exports/Character.fbx
💬 Afterword
I’m still learning. The model has some imperfections, but it's solid where it matters.
I focused on delivering something usable, not just another model to admire from afar.
Use it. Break it. Make something cool with it.
If you do — tag me. I'd love to see what you create.
— @directedbyerni
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